Engine AI / Feature
Runtime AI
Supports on-device / player-runtime inference (e.g. Sentis), not only editor assistance.
0 of 6 tools marked Yes.
| Tool | Status | Notes | Source |
|---|---|---|---|
| Unity AI tools | Partial | Sentis still active for on-device neural nets; assistant itself is editor-side | Source |
| Meta Horizon AI tools | Partial | Device-side debug/perf; not a player-facing NPC runtime | Source |
| Blender MCP ecosystem | No | Authoring DCC, not game runtime | — |
| Godot AI plugins | Unknown | Local LLM plugins exist in asset library; not surveyed today | — |
| Unreal AI assistants | Partial | NVIDIA ACE digital-human demos often target Unreal | Source |
| Aura | Partial | Playtesting agent runs against builds | Source |